Alright here is everything you need to compile Time Frack 2D for windows (I even included the Microsoft Visual c++ express project file and some other stuff that you dont really need) and since its using SDL and little else it should be little to no work at all getting it to compile on pretty much any other platform. The Wii and GP2X versions each had some minor changes but where effectively the same. I’ll upload everything I’ve got for them also if anybody want em.
Warnings: Along with the game just being incomplete there is some stuff in there that I am fully aware of being stupidly and inefficiently written that I didn’t get around to fixing. On top of that I’ve never worked with anyone before or even gotten any kind of real commentary on any code I’ve written before so I’m probably doing other things unconventionally or just plain stupidly that I’m not even aware of. Also there isn’t much in terms of comments in the code to explain what things are doing but I dont think its horrible unorganized or dense either so it presumably wont be difficult to read and edit.
Anyways feel free to ask any questions you have or make any kind of requests and I’ll do my best to help. All I ask is that if you post an updated version or lightly modified version or whatever of it somewhere that you mention it and link back here at some point and similarly it would be cool if you posted about it in the comments here so I can see what you’ve done with it.