My first coding competition

I started working on something new to submit as an entry in the Pandora Angst Coding Competition. I dont expect to win or even manage to rank in the top three but I’m still kinda nonsensically psyched about it. I’ve never taken part in a coding competition before.

I’m making it primarily for GP2X (F100) but if I get it completely 100% done early enough (which is totally plausible with over a month to work on it) I might look into porting it over to some other platforms like Dingoo and track down someone to test it for me (I dont own a Dingoo). Regardless of that though it will definitely get a Wii and PC port.

The games far far far from done but I think its progressing fairly well for the amount of time that I’ve put into it and how much time I have left. I’m doing some kinda cool stuff with it that I’ve never done before.

The deadline for submissions is Sunday March 28 and it will presumably only take a few days for the judges to decide on and announce the winner (“Entries are not to be released to the public until after the contest has closed and winners announced. Private beta testing is of course allowed.”) so you can expect to see me putting this up at the end of March or the very beginning of April.

Anyways that’s all for now. I’ll talk more about it later.