Here’s a very small update for another somewhat old game of mine.
Enemies bump into one another now instead of just overlapping each other. The map is more then twice its previous size (so you can fly farther in any direction before the game starts to forget what the environment you left behind was like). Shooting walls makes larger holes. I removed the onscreen frame rate monitor. The movement speed of pretty much everything has been increased. I added background music (Slow Down by ccowley). I also added classic controller support (though I find it to be far better to play with a nunchuck and wiimote).
Its really not a note worthy update. The most significant thing is that there is now for the first time a PC version of the game.