So I got around to attempting to return to working on PS3 homebrew. But I’ve been having some trouble with PSL1GHT.
I installed the v0.03 Beta PSL1GHT V2 DevkitPro addon (I already had DevkitPro installed for Wii homebrew). But it didn’t come with any examples so I went and got the PNG sample from the normal release of PSL1GHT but I wasn’t able to get it actually compile. I don’t know if that’s to be expected (its my understanding that there is some meaningful differences between normal PSL1GHT and what is included in the addon).
So I figured, fuck it, I’ll just use normal PSL1GHT.
The PSL1GHT wiki has three tutorials for setting up PSL1GHT on Windows. The MingW one acknowledges that it does not work. The GnuWin32 is nothing but a link to the GnuWin32 installer. Finally the CygWin one which is by comparison the most complete gives me an error instructing me to install gcc before continuing when I get to entering ./toolchain.sh. But gcc is in fact already installed.
Would anybody be willing to help me out?
I use Windows and would prefer to continue working in Windows instead of needing to dual boot or use a VM.
Should I just go back to using the leaked SDK? Or should I wait it out well the PSL1GHT people finish getting their shit together?