Gambol v0.2 – Wii


Video provided by Cid2Mizard from NintendoMax.

This is a Wii port of my PS3 platformer Gambol.

The gameplay is (currently) 2D but it has 3D graphics and I expect I will probably add movement on the Z axis in a future update. The art assets are all placeholder. This will NOT be a Mario clone by the time Iā€™m done with it. The character model used for the player was made by Bubles Studio.

Wii controls:
D Pad = Move
2 Button = Jump

Download the Wii version

4 thoughts on “Gambol v0.2 – Wii”

    1. I’m probably going to need to begin using a format that supports animation eventually but right now I’ve just saved the model in three poses (standing, left foot forward and right foot forward) as three separate obj files. Then I just loaded them each into the game and morph (not sure what the correct term is) from one to another.

      It ends up working reasonably well. One annoying thing though is that you can’t make any changes to the model without needing to redo all of the character animation.

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