Wii homebrew reuploads

You’ve probably noticed that a LOT of the links around here have died. To rectify that I’ve begun uploading all of my stuff to PlatonicRobot. You can now go there to find the most recent versions of everything I’ve ever released for Wii.

1bit Invaders v2.1 for Wii.rar
Avoidance v1.1 for Wii.rar
Cascade Beneath v1.0 for Wii.rar
Cherophobe v1.0 for Wii.rar
Cubicle Shooter v0.3 for Wii.rar
Cylinder Dodge v1.0 for Wii.rar
Dance Clone v0.5 for Wii.rar
Dont Get Crushed v1.0 for Wii.rar
Elongated Reptile v0.1 for Wii.rar
Gambol v0.2 for Wii.rar
Goodbye World v1.1 for Wii.rar
Gravity Glide v1.2 for Wii.rar
Hero City v0.5 for Wii.rar
Hypno Blast v0.2 for Wii.rar
Maze Generator v1.1 for Wii.rar
Neo Tanks v0.2 for Wii.rar
Neo Trail v0.1 for Wii.rar
Pineapple Apocalypse RPG v1.1 for Wii.rar
Revolt Of The Binary Couriers v1.1 for Wii.rar
Sketch Fight v0.2 for Wii.rar
Slime Roll v0.2 for Wii.rar
Super Pixel Jumper v1.1 for Wii.rar
Swingball v1.1 for Wii.rar
Swingball2 v0.4 for Wii.rar
That Other Pong v2.1 for Wii.rar
The Catachthonic v0.9 for Wii.rar
The Jarred Mind3 v1.0 for Wii.rar
The Unmapped Forest v0.2 for Wii.rar
The Untitled Project v0.3 for Wii.rar
The VideoGame v0.2 for Wii.rar
They Do Not Die v1.0 for Wii.rar
They Do Not Die2 v0.7 for Wii.rar
Three Point O v1.1 for Wii.rar
Tick Tock Boat Race v1.0 for Wii.rar
Tick Tock Car Race v1.0 for Wii.rar
Tick Tock Tank Fight v1.0 for Wii.rar
Tick Tock Zombie Shooter v1.0 for Wii.rar
Time Frack 2D v0.1 for Wii.rar
Transitory Vectors v1.0 for Wii.rar
Two Point Five v1.1 for Wii.rar
UFO Racer v0.3 for Wii.rar
We Are Nowhere v0.2 for Wii.rar
Winters End v1.0 for Wii.rar

They Do Not Die v1.0 – Wii & Windows

It seems like I’ve been making this game forever. I’ve restarted making it completely from scratch on at least two occasions and I have certainly learned a lot in the process. But now more then ever I’m considering myself done with it. You shouldn’t expect any further updates. Here is version 1.0 of They Do Not Die.

What has changed:
You can now save your game.
You can obviously also load that game save and continue playing from where you left off.
Running consumes less energy.
shooting now consumes energy (just enough to stop it from regenerating).
Health regenerates at half speed when you aren’t full on energy.
I’ve removed the on screen frame rate counter.
The music no longer plays improperly slow in the Wii version.
The performance has improved in the Windows version.

Wii controls:
Nunchuck analog stick = Move
A button = Run
B button = Shoot

Windows controls:
WASD or arrow keys = Move
Shift = Run
Left mouse button = Shoot

Extra credits:
The background music is as always by RekcahDam.

Download the Wii version
Download the Windows version

Other notes:
I had planned to include user submitted levels. But with only one entry so far I’ve decided against it. If you want to play that one level then you can find it here. It is titled Zombie Death Maze and was made by Mr. Reaper.

You can also find Mr. Reaper’s reskin for the game here.


The NintendoMax Wii Dev Competition was extended for an additional 6 days to allow updates to be done in the same way that it was allowed for the GBAtemp Bounty. The six days are now up though for both competitions. I probably should have but I didn’t release any updates to any of my games during that time.

There is a video I haven’t posted yet of Hero City v0.4 running on Wii that you can find here. As usual it was provided by Cid2Mizard from NintendoMax who is still the only person creating video of homebrew games.

Mr. Reaper has made a Homebrew Channel theme that resembles his re skin of They Do Not Die. You can download the theme here and for anyone that doesn’t have it already you can find his TDND reskin here.

There is a game review of my GP2X version of Dont Get Crushed which can be found here at the the 2XGB blog. That is old news but 2XGB is definitely a site deserving of some recognition as it is possible the only one still actively being updated with original reviews and commentary about GP2X and what software is available for it.

I’ll probably have some “new” Wii homebrew ready to post tomorrow or the day after.

They Do Not Die v0.4 – Wii & Windows

Here is a long overdue update for They Do Not Die. It doesn’t do everything I was planning but has a few additions.

The level viewer has officially become WYSIWYG level editor. You can edit levels but not create them so if you want to make a new level without overwriting one of the preexisting ones you will need to go copy one of them in the “Maps” folder. I would love to see any new levels that anybody makes so post links in the comments.

There is single screen co-op play now. You can have up to four players and you all share the same health and energy bar. When playing with multiple people the camera stops repositioning itself based on where your pointing and instead places itself in the middle of all the players. There are invisible walls keeping you from getting too far away from each other.

There is also a Windows version now. Yeah, that’s right, I made a PC game then restarted making the game and then started again on Wii only to then port its incomplete Wii version back to PC. Give me a few more years and I’ll have an even more incomplete build of it available for PC that will have been designed for xbox 720. The PC version is single player only.

Download Links for Wii version
Download Links for Windows PC version

alternate links:
Download Links for Wii version
Download Links for Windows PC version

Don’t forget to go grab Mr Reaper’s character reskins if you want to replace the arrows with something more humanoid.

They Do Not Die: character reskin

I know the arrows in They Do Not Die aren’t popular. But luckily for anyone that didn’t know already you do have options. Mr Reaper provided some sweet looking people sprites to put in their place a while ago and has even updated them to work correctly with v0.4 of the game. He even made a matching homebrew browser icon to go along with them.

Get the replacement people sprite set
Get the replacement icon

To use the new people sprites just drop them into TheyDoNotDieMediaGame in place of the pre existing people.png file.

They Do Not Die v0.3 on video


Not only was NintendoMax one of if not the first homebrew news sites (at a minimum it was definitely the first French language news site) to have a post up yesterday about v0.3 but at the same time they also provided a video of the updated game in action. I’m becoming suspicious that Cid2Mizard may either be a robot or a time traveler.

They Do Not Die v0.3 – Wii

There is an added level selection screen and all four of the maps from the PC version have been included. There is a level viewer (which will in the future become an editor). There is improved character sprite rotation. There are now progress bars to represent how much health and energy you have (which I find is a lot easier to quickly glance at rather then needing to read the numbers). I’ve started some test work with real time shadows (its a bit slow but you can hold down the 2 button to make the walls cast shadows). I also tweaked the speed of pretty much everything (movement speeds, health regeneration, how quickly excessive energy consumption harms you, etc) and I’ve began the process of making the game frame rate independent (movement speeds per frame adjusts based on how many frames are passing per second).

Download Links for Wii version